v1.0.0.142

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Patch Notes v1.0.0.142

New Content

  • Full Metal Jayce


 Jayce, the Defender of Tomorrow

  • Hextech Capacitor (Passive) - Jayce gains 40 movement speed for 1.25 seconds and ignores unit collision each time Transform is cast.
  • Hammer Mode Skills
    • To the Skies! - Jayce leaps to an enemy, dealing physical damage to his target and to enemies in the area, slowing them for 2 seconds.
    • Lightning Field
      • Passive - Jayce regenerates mana each time he strikes an enemy while in Hammer Stance.
      • Active - Creates an electric aura, dealing magic damage over 4 seconds to nearby enemies.
    • Thundering Blow - Deals magic damage equal to a base amount plus a percentage of the target's maximum health, knocking the target back a short distance. This damage is capped against monsters.
    • Transform: Mercury Cannon - Transforms the Mercury Hammer into the Mercury Cannon, gaining new abilities and ranged attacks. The next attack in Cannon Stance reduces the enemy's armor and magic resist for 5 seconds.
  • Cannon Mode Skills
    • Shock Blast - Fires an orb of electricity that detonates upon hitting an enemy or reaching the end of its path, dealing physical damage to all enemies in the area of the explosion. If Shock Blast is fired through an Acceleration Gate, the missile speed and range will be increased, and its damage will increase by 40%.
    • Hyper Charge - Jayce gains a burst of energy, increasing his attack speed to maximum for 3 attacks. These attacks deal varied damage depending on rank.
    • Acceleration Gate - Deploys an Acceleration Gate for 4 seconds, increasing the movement speed of all allies who pass through it for 3 seconds. This bonus fades over the duration.
    • Transform: Mercury Hammer - Transforms the Mercury Cannon into the Mercury Hammer, gaining new abilities and bonus armor and magic resist. The next attack in Hammer Stance deals additional magic damage.

Champion Changes

 Ahri

  • Essence Theft will no longer occasionally allow Ahri to spell vamp off more than one spell
  • Spirit Rush's damage now matches the tooltip

 Akali

  • Crescent Slash
    • Energy cost reduced to 60 / 55 / 50 / 45 / 40 from 60 at all ranks
    • Activates Mark of the Assassin's secondary damage

 Alistar

  • Trample damage reduced to 7-24 from 10-27
  • Triumphant Roar mana cost increased at earlier ranked to 40 / 50 / 60 / 70 / 80 from 28 / 41 / 54 / 67 / 80

 Anivia

  • Assists are now properly granted when successfully reverting Anivia to her Rebirth egg form

 Ashe

  • Hawkshot now displays the correct buff icon

 Caitlyn

  • Cast time of 90 Caliber Net has been reduced
  • Ace in the Hole
    • Range increased to 2,000 / 2,500 / 3,000 from 1,900 / 2,050 / 2,200
    • Channel time reduced to 1 seconds from 1.25 seconds

 Darius

  • Noxian Guillotine's cooldown no longer refreshes upon killing Champion clones (e.g. Shaco's Hallucinate)

 Dr. Mundo

  • Burning Agony can now be turned off at low amounts of health
  • Masochism no longer stops Dr. Mundo from using additional attack animations

 Fiora

  • Blade Waltz cooldown reduced to 130 / 120 / 110 seconds from 150 / 130 / 110

 Gragas

  • Base health increased to 523 from 493
  • Armor per level increased to 3.6 from 2.7
  • Body Slam
    • Charge speed increased to 1,050 at all levels from 650 / 750 / 850 / 950 / 1,050
    • Mana cost reduced to 50 at all levels from 50 / 55 / 60 / 65 / 70

 Janna

  • Zephyr
    • Passive movement speed reduced at earlier ranks to 4 / 7 / 10 / 13 / 16% from 8 / 10 / 12 / 14 / 16%
    • Slow duration reduced to 3 seconds from 4 seconds
  • Monsoon cooldown increased at earlier ranks to 150 / 135 / 120 seconds from 120 seconds at all levels

 Karthus

  • Requiem cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120 seconds

 Kennen

  • Attack range reduced to 550 from 575
  • Attack animations are now more responsive

 Kog'Maw

  • Living Artillery additional cost stack maximum incresaed to 10 from 5 (max mana cost increased to 400 from 200)

 LeBlanc

  • Sigil of Silence missile speed increased to 2,000 from 1,400
  • Distortion
    • Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 20 / 18 / 16 / 14 / 12
    • Casting Mimic: Distortion no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa

 Lux

  • Base mana regen per 5 seconds increased to 6.6 from 5.6
  • Light Binding mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120
  • Finales Funkeln
    • Mana cost reduced to 100 at all levels from 100 / 150 / 200
    • Cast range now displays on the mini-map

 Miss Fortune

  • Double Up range increased to better match her attack damage
  • Make It Rain
    • Slow increased to 20 / 28 / 36 / 44 / 52% from 20 / 25 / 30 / 35 / 40%
    • Mana cost reduced to 80 at all levels from 80 / 85 / 90 / 95 / 100

 Morgana

  • Tormented Soil continues dealing damage if Morgana dies

 Nautilus

  • Dredge Line
    • Damage reduced at earlier ranks to 60 / 105 / 150 / 195 / 240 from 80 / 120 / 160 / 200 / 240
    • Cooldown increased at earlier ranks to 18 / 16 / 14 / 12 / 10 seconds from 14 / 13 / 12 / 11 / 10 seconds
  • Depth Charge
    • Primary target damage reduced at earlier ranks to 200 / 325 / 450 from 250 / 350 / 450
    • Cooldown increased at earlier ranks to 140 / 110 / 80 seconds from 120 / 100 / 80

 Nunu

  • Attacks required to activate Visionary reduced to 5 from 7
  • Consume
    • Damage increased to 500 / 600 / 700 / 800 / 900 from 400 / 525 / 650 / 775 / 900
    • Damage dealt to  Dragon and  Baron Nashor increased to 100% form 50%
    • Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds form 18 / 16 / 14 / 12 / 10 seconds
  • Absolute Zero
    • Minimum damage if interrupted increased to 12.5% from 0%
    • Maximum damage if interrupted increased to 87% from 70%

 Orianna

  • Global spell cooldown reduced to 0.15 seconds from 0.5
  • Clockwork Windup
    • Base damage adjusted to 10-50 from 5-30
    • Damage amplification per stack increased to 20% from 15%
    • Maximum stacks reduced to 2 from 3
    • Ability power ratio reduced to 0.15 from 0.2
  • Command: Attack
    • Missile speed reduced to 1,200 from 1,275
    • Cooldown reduced at later ranks to 6 / 5.25 / 4.5 / 3.75 / 3 seconds from 6 / 5.5 / 5 / 4.5 / 4 seconds
    • Damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 100 / 140 / 180 / 220
    • Ability power ratio reduced to 0.4 from 0.6
    • The Ball now responds faster to Dissonance and Shockwave commands
  • Command: Dissonance ability power increased to 0.7 from 0.5
  • Command: Protect
    • Cast range increased by 100
    • Ball leash range is increased by 100 when attached to an allied champion
    • The Ball will now respond faster to Dissonance and Shockwave commands
  • Command: Shockwave
    • Cast time increased to 0.5 seconds from 0.4
    • No longer stuns units for longer than the duration of the movement
    • If The Ball forcibly leashes back to Orianna, Command: Shockwave will go on a brief cooldown if it is ready

 Rammus

  • Powerball
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120
    • Reduced the spell casting and movement delay after collision
  • Defensive Ball Curl mana cost reduced to 40 from 50

 Sejuani

  • Sejuani's run animation now changes according to her movement speed

 Shen

  • Stand United cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120

 Singed

  • Now has new spell effects for all skins, with the exception of Riot Squad Singed which retains its unique Poison Trail spell effect

 Sona

  • Hymn of Valor
    • Mana cost reduced at earlier ranks to 45 / 50 / 55 / 60 / 65 from 65 at all levels
    • Champion prioritization range slightly increased to better match her attack range

 Soraka

  • Astral Blessing armor buff duration reduced to 3 seconds from 5
  • Wish cooldown increased to 160 / 145 / 130 seconds from 120 / 110 / 100

 Veigar

  • No longer gains Baleful Strike's champion kill bonus when killing champion clones (e.g. Shaco's Hallucinate)

 Xerath

  • Locus of Power magic penetration bonus increased to 16 / 22 / 28 / 34 / 40% from 10 / 15 / 20 / 25 / 30%
  • Mage Chains
    • Missile speed increased to 2,100 from 1,700
    • Ability power ratio increased to 0.8 from 0.7

 Ziggs

  • Bouncing Bomb mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100

 Zilean

  • Chrono Shift now grants assists even if the target does not revive

Items

  • Hovering over items with auras or actives now shows their effect radius
  • Athene's Unholy Grail
    • Ability power increased to 90 from 80
    • Magic resist increased to 40 from 36
  • Ionic Spark
    • Combine gold cost reduced to 575 from 775 (total gold cost reduced to 2,100 from 2,300)
    • Chain Lightning damage increased to 125 from 110
  • Quicksilver Sash
    • Combine gold cost increased to 900 from 700
    • Magic resist reduced to 48 from 56
  • Pickaxe, Cloth Armor, Dagger, and Null-Magic Mantle now properly display missing item build paths

Summoner Spells

  • Ignite is no longer usable on minions (still usable on jungle monsters)

Co-op vs AI

  • Bots are now more likely to use abilities while retreating
  • Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets
  • Bots no longer forget they are being chased
  •  Malzahar Bot no longer occasionally cancels Nether Grasp
  • Re-enabled  Alistar bot

General

  • Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns
  •  Dragon and  Baron Nashor kills will now have a chat message and kill callout if your team gets the kill or sees them die
  • Spectators will now hear callouts indicating which team kills Dragon and Baron
  • Updated tool tips for  Caitlyn,  Graves,  Janna,  Kog'Maw,  Soraka, and  Vayne
  • Champion-only targeting and pet control keys are now bindable
  • The Proving Grounds
    • Removed Nexus Turret health regeneration
    • Death timer scaling adjusted to an additional second every 60 seconds after 24 minute from an additional second every 90 seconds after 24 minutes
  • The Improved Recall mastery no longer causes the recall sound to keep playing even after the player cancels the spell
  • Recall particles no longer appear on Champions as they come out of Fog-of-War
  • Fixed a bug with  Ezreal's Mystic Shot range at different levels.
  • Dominion Nexus Crystal now displays over the shrine in Dominion
  • Fixed a bug where  Twisted Fate's Jack of Hearts name did not display properly during loading.
  • Fixed a typo in the Air Client for  Gangplank's Raise Morale
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