Maokai

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Maokai
120x120
The Twisted Treant
Release Date: February 16, 2011
Cost: 4800 IP 880 RP
Primary Attribute: Tank
Secondary Attribute: Mage
Resource: Mana
Statistics
Health Mini Icon.png Health: 540 (+ 95)
HealthRegen Mini Icon.png Health Regen: 5 (+ 0.75)
Mana Mini Icon.png Mana: 377.28 (+ 43)
ManaRegen Mini Icon.png Mana Regen: 7.205 (+ 0.45)
MovementSpeed Mini Icon.png Movespeed: 335
AttackDamage Mini Icon.png Attack Damage: 63.544 (+ 3.3)
AttackSpeed Mini Icon.png Attack Speed: 0.694 (+ 2.125%)
Range Mini Icon.png Range: 125
Armor Mini Icon.png Armor: 30 (+ 4)
MagicResist Mini Icon.png Magic Resist: 32 (+ 1.25)
Skins
Charred Maokai Released: 2011-02-16 / 975 RP
Totemic MaokaiReleased: 2011-02-16 / 520 RP
Festive MaokaiReleased: 2011-12-14 / 975 RP
Haunted MaokaiReleased: 2012-10-26 / 975 RP
Goalkeeper MaokaiReleased: 2014-06-18 / 750 RP
Meowkai
Chroma Pack  (1320 RP)
Release Date: 2017-03-30
Rose Quartz
290 RP
Pearl
290 RP
Citrine
290 RP
Tanzanite
290 RP
Aquamarine
290 RP
Hearts
290 RP
Peridot
290 RP
Amethyst
290 RP
Chroma Icon.png
Released: 2016-04-01 / 1350 RP
Victorious MaokaiReleased: 2016-11-08 / Special

Lore

  • Biography
  • Story
  • 2nd bio
  • 1st bio
  • League Judgement
Maokai is a rageful, towering treant who fights the unnatural horrors of the Shadow Isles. He was twisted into a force of vengeance after a magical cataclysm destroyed his home, surviving undeath only through the waters of life infused within his heartwood. Once a peaceful nature spirit, Maokai now furiously battles to banish the scourge of unlife from the Shadow Isles and restore his home to its former beauty.

Long before living memory, a chain of islands erupted from deep beneath the ocean tides as blank slates of rock and clay. With its creation, the nature spirit Maokai was born. He took the form of a treant, with his tall body covered in bark and long limbs resembling branches. Maokai felt the profound loneliness of the land and its potential for teeming growth. He wandered from island to island in search of signs of life, growing ever more forlorn in his solitude.

On a hilly isle covered in soft, rich soil, Maokai sensed a boundless energy radiating from deep beneath the ground. He plunged his great roots downward until they reached a spring of magical, life-giving water and drank deeply. From this potent liquid, he grew hundreds of saplings and planted them across the islands.

Soon the land was shawled with verdant forests, groves of towering virenpine, and tangled woods, all steeped in wondrous magic. Magnificent skytrees with expansive canopies and thickly winding roots covered the isles with lush green foliage. Nature spirits were drawn to the lavish vegetation, and animals reveled in the fertile greenery.

When humans eventually came to the islands, they too thrived in the land’s abundance and formed an enlightened society of scholars devoted to studying the world’s mysteries. Though Maokai was wary of their presence, he saw how they respected the sanctity of the land. Sensing the deep magic within the woods, the humans built their homes in areas not heavily forested, to avoid disturbing any nature spirits. Maokai occasionally revealed himself directly to those he trusted and blessed them with knowledge of the verdant isles, even its greatest gift – the underground spring that could heal mortal wounds.

Centuries passed, and Maokai lived in idyllic contentment until a fleet of soldiers from across the sea beached upon the shores of the isles. Maokai sensed something was terribly wrong. Their grief-maddened king bore the corpse of his queen and in hopes of reviving her, bathed her decayed flesh in the healing waters. Reanimated as a rotting corpse, the queen begged to return to death. The king sought to reverse what he had done, unwittingly casting a terrible curse upon the land.

From leagues away, Maokai felt the first ripples of the disaster that would soon devastate the isles. He sensed a horrific force gathering beneath the soil, and a bitter chill washed over him.

As the ruination spread, Maokai desperately plunged his roots deep into the ground and drank of the healing waters, saturating every fiber of his being with their magic. Before the cursed water reached him, Maokai withdrew his roots, severing all connection to the pool. He howled in rage as the sacred reservoir he had entrusted to men was fully corrupted – the spiraling coils churning underwater until nothing pure remained.

Moments later, the mists surrounding the islands blackened and spread over the land, trapping all living things in an unnatural state between life and death. Maokai watched in helpless agony as all he knew – plants, nature spirits, animals, and humans alike – twisted into wretched shades. His fury grew; the great beauty he had cultivated from tiny saplings fell to ruin in an instant at the careless hand of man.

The enervating mist coiled around Maokai, and he wept as the bright flowers adorning his shoulders crumbled and fell to dust. His body shuddered and contorted into a mass of gnarled roots and tangled branches as the mist leached life from him. But Maokai’s heartwood was saturated with the precious waters of life, saving him from the terrible fate of undeath.

As grotesque wraiths and horrific abominations flooded the land, Maokai was overcome by a host of lifeless men. He struck the spirits with his branchlike limbs in manic violence, realizing the force of his blows could shatter them to dust. Maokai shuddered with revulsion: he had never killed before. He flew at the breathless shapes in a frenzy, but hundreds more overwhelmed him, and eventually he was forced to retreat.

With his home all but decimated and his companions turned to deathless horrors, Maokai was tempted to try and escape the nightmare of the isles. But from deep within his twisted form, he felt the sacred waters giving him life. He had survived the Ruination by carrying the very heart of the islands within him, and he would not abandon his home now. As the Blessed Isles’ first nature spirit, he would remain and fight for the soul of the land.

Though surrounded by endless hosts of malicious foes and darkening mist, Maokai fights with furious vengeance to conquer the evil that plagues the isles. His only pleasure comes from dealing savage violence to the soulless wraiths who roam his land.

Some days, Maokai subdues the mist and its deathless spirits, breaking their hold on a grove of trees or a small thicket. Though new life has not bloomed in such cursed soil for an age, Maokai strives to carve havens, however temporary, free from regret and decay.

So long as Maokai continues to fight, hope remains, for steeped within his heartwood are the uncorrupted waters of life, the last remaining chance of restoring the isles. If the land returns to its joyous state, Maokai, too, will shed his twisted form. The nature spirit brought life to these isles long ago, and he refuses to rest until the isles bloom once more.

"All around me are empty husks, soulless and unafraid... but I will bring them fear."

-  Maokai

NIGHTBLOOM

The chill wind whips through cracks in my bark with a hollow whistling sound. I shiver. My limbs have long forgotten the warmth of summer. The towering shapes around me fracture and fall in the gale. The lives within died long ago; now they are my silent companions. Their brittle trunks remain only as empty husks, rough gray sketches of the lush forest that once bloomed here.

A spirit weaves between the trees in front of me, pale and spectral against the night air. A knot tightens in my bark. Normally I would lash my roots through its heart, but today I hold still, trying not to alert the wraith to my presence. I am tired of resisting. That I exist at all is an act of defiance against the curse plaguing these lands.

Its moonlike eyes are vacant. There is nothing alive and vulnerable to fuel its cold bitterness on this isle of death, nothing to be hunted or consumed. The spirit slips between the trees, leaving me to my solitude.

I look across the forest of shadows and my branches waver. My gaze catches – a tiny flame of red growing amid the endless gray. Nestled in a mound of black dirt, the smallest flower bud pushes up from the ground, its petals so bright they burn my eyes.

It is a nightbloom. Long ago, they carpeted the floor of the Blessed Isles, blossoming on the evening of the summer solstice. By morning the flowers wilted, leaving only blackened petals, not to be seen again until the following year. But for one night, they illuminated the forest with blazing crimson, as if the very ground were aflame.

I look around and, for a fleeting moment, hope that if one flower exists there might be others. But there is only the somber gray of these dead isles.

My boughs creak as I take a shaky step forward. I approach the bloom, transfixed, crushing ashen leaves to dust underfoot. My colossal frame towers over its delicate shape. I lean down until my face is inches above the sweet-scented petals. The potent groundwater within my heartwood stirs, awakening in recognition. Life.

The flower’s neck is tilted as if curious. Deep vermillion veins spread across each petal, and its pale green stem is coated with hundreds of silvery, velvet-soft hairs. I could spend eternity basking in its every facet.

Every moment it grows and shifts in subtle ways; its stem pushing ever higher while its petals slowly unfurl. I am enchanted by each movement, however minute. I watch as the bloom spreads to reveal the filaments extending from within, its heady scent flooding my mind with color. For a moment I forget the cold, the hollow wind, and my own bitterness.

A pale light flickers and I flinch. A glowing shape approaches. My bark tingles. Nothing from these bloodless woods is an ally.

The cursed spirit is returning, attracted to the lure of movement. Life is not so still as death.

I flex my limbs in fury, no longer eluding violence. I welcome it.

For one night, a living thing will exist on these barren isles unmarred by corrupt forces.

The spirit glides toward us. She was once human, but is now translucent and bone-white. Her blank expression grows ravenous as she sees the blood-red blossom.

The specter races toward the flower and tries to inhale its fragile life. Before the bloom withers into a lifeless shade, I fling my limbs forward and lash them about the spirit’s legs. She screeches, recoiling as if burned, and I roar. The groundwater within me is anathema to such unnatural beings.

She twists and breaks free of my grasp. I hoist my roots and smash them to the ground. The impact splits the barren topsoil and sends shockwaves through the earth. The reverberations strike the wraith and she reels in agony. I laugh bitterly. As she stirs, I sling my limbs through her form and she dissolves.

Dusky mist rises from the ground, accompanied by a foul stench. As the wind moans, dozens of spirits materialize before me, their garish faces gaping silently at the scene before them. The nightbloom and I grow before the wall of shadows. I will not let them destroy this one pure thing amongst so much darkness.

I throw all my rage into my blows, driving them back with furious strength. I cannot destroy every spirit on the isles, but I can hold them off for a time. A wraith tries to dart past me. I howl as I lift my roots to pierce its heart, and it dissipates into mist.

My strength is draining with so many spirits nearby, but I refuse to concede.

The flower grows brightly beneath the moonlight, oblivious to this battle for its very existence. A single crimson petal falls from its perfect blossom like a drop of blood. The lifecycle of the bloom is near its end, bringing death, and with it, respite. But I do not crave it. I feel I could cleanse the entire island of its scourge in my fury.

The cursed mist has risen above the treeline and swirls in great clouds. An endless host of spirits pours from the fog, mouths agape with ghoulish hunger. I rise to my greatest height and slam my limbs into the ravenous spirits, shattering one after another into dust. Still, more come.

I howl as I stir the air into a crudely twisting spiral, and nourish the storm with my wrath until it expands in a tempestuous whirlwind. I revel in the chaos as the maelstrom surges in a frenzied circle around me and the flower. It blasts the spirits violently back beyond the trees. From within this nightmare, I have carved a sanctuary where life can grow.

I turn to the flower. We are silent together at the eye of the storm, still amidst the madness. A second fiery petal falls from the nightbloom, then another. My energy drains into the maelstrom, but I do not falter and the tempest rages on. With each passing moment, the blossom droops further until it faces the ground. It is perfect in its slow, natural decay. I cannot look away as it gradually loses its crown of flaming petals and wilts completely.

It is dead.

I lower my branches and the maelstrom quiets. Above me, the sky is slate gray - as bright as it ever gets in this grim place. The gloom of the mist encroaches once more and the spirits return. Their faces are blank, no longer sensing the illicit life of the nightbloom, no longer anticipating the joy of a fresh kill.

They retreat into the hollow woods. I whip my roots through a specter as it passes me, scattering its essence into the fading mist. The others edge farther away from me as they return to their gloom.

Though the land appears unchanged, these isles are not the same gray wasteland they were yesterday. The waters of life stir within me and the soil beneath my roots is fertile again.

Though its petals decay into dust, the luminous nightbloom burns fire-bright in my mind, igniting my fury. Just as these islands were born of burning rock, I will cleanse them of their pestilence in a flaming blaze.

I follow the trailing spirits as they slip between hollow trees.

They will pay for their wickedness.

Maokai was once a peaceful nature spirit dwelling in an idyllic forest, but the arrogance of humans brought an end to that life. Now he is a gnarled shadow of his former self, twisted by dark magics that defied the natural order of life and death. Infused with power he never asked for, the mighty treant has become a vengeful force of nature, sundering his enemies with wild magic and iron-hard limbs as he searches Valoran for the means to restore the Shadow Isles to its former glory.

Before the Shadow Isles became a land of death, the islands teemed with natural life and beauty. This was never truer than in the isles' sacred forest: a paradise of thriving trees and countless species, both animal and spirit alike. When the king of the Shadow Isles ordered his sorcerers to crack open the barrier separating life and death, the forest served as a well of power the magi drank deeply from.

The sorcerers' ritual succeeded in corrupting the cycle of life and unleashing forces they could not hope to contain. Vitality seeped from every living thing in the Shadow Isles: great trees withered into gnarled husks, people warped into twisted shades, and forest spirits became hollow wisps. Maokai, the strongest spirit of the sacred forest, watched in horror as his world crumbled and died around him. He fought to mend the wound in the world, but could not halt the destruction wrought by human folly. As the ghastly energies sought to overwhelm the great spirit, he made one last desperate attempt to preserve the life of the land. Maokai inhabited the ancient oak at the heart of the forest's spiritual power. There he gathered the essence of the isles into the tree as the corruption of undeath clawed hungrily at anything within reach. Fortified by boundless magic, Maokai could not be consumed entirely, though the spirit was not left unscathed.

Maokai, now saturated with the essences of life and death, became fused with the ancient oak and contorted into an abomination. For ages, pain and grief were the only companions the spirit had. His boughs grew heavy as he wept at the desolation of everything he had known and loved, and his roots tore from the earth as he raged at the reckless sorcerers that had ruined his home. But all was not lost. Maokai had preserved the last vital spark remaining in the Shadow Isles, and with it, the hope of returning life to the land.

Like moths to a flame, the tormented shades of the Shadow Isles were drawn to the living essence within Maokai. The spirit guarded the seed of life from the relentless undead, but Maokai knew he could not fend them off forever. He needed to escape the land of death his home had become, so he cast himself into the sea and trusted in nature to guide him towards a living land. There he hoped to find the means to cast out the forces of undeath and restore life to the Shadow Isles.

"To defy the natural order has consequences."

-  Maokai

The twisting magical energies unleashed by mages during the Rune Wars caused an incredible amount of devastation to the natural world. The League was established to control the use of this magic by confining it to the Fields of Justice. By limiting its use to there, they thought that they could prevent it from doing further harm to the environment. It seemed that they were successful until Maokai came into being. During a League match on the Twisted Treeline, Maokai, an ancient oak that stood above the upper jungle, spontaneously roared to life. Ripped from the natural balance by arcane forces, his sentience was forged in chaos. Before the Adjudicators of the League could step in and suppress him, he slew all six champions participating in the match. The scholars of the Arcanum Majoris took a keen interest in him, as they were eager to discover the secrets of his animation.

Maokai was furious, however. He abhorred the existence that was thrust upon him; he felt it was a corruption of nature. He learned to communicate with people in hopes of finding a way to be returned to his former, true state. Seizing the opportunity, the League offered a trade. They would research a way to revert him so long as he agreed to fight in the League of Legends. Maokai was indifferent to verdicts rendered by the League, but he was eager to punish summoners for their wanton use of magic. He agreed to the terms under one condition: once they learned how to turn him back, they would never animate another tree again. He wears a lantern on the Fields of Justice to set him apart from the other trees, and as a warning to the “animals” that would do him harm.

"I will use this power until I am free of it."

-  Maokai

Candidate: Maokai

Date: 14 February, 21 CLE

OBSERVATION

A frenzy erupts on the Twisted Treeline. Saplings scurry in every direction, detonating in multicolored explosions of arcane energy. League Champions and summoners alike rush onto the field to contain an uprooted tree that is not only moving, but also attacking everything in sight. The tree is visibly confused over his violent birth into awareness, and he involuntarily conjures an arcane storm of magic. The storm grows as it absorbs energy from the magical and physical attacks being directed at the verdant force, until suddenly the torrent explodes with enough power to kill everyone present.

A bright orange light falls over the scene as Kayle appears, shielding the group from death. As the dust clears, the tree is contained in an earthen dome by League representatives, and immediately whisked away to the Institute of War for further examination.

REFLECTION

The room Maokai found himself in was cavernous, with a reflecting pool stretching across the entire expanse of the floor. A human adorned in flowing purple robes stood in the middle of the room, reflections of light from the pool dancing across her.

“An honor to make your acquaintance.” The woman bowed deeply, admiration glowing in her eyes as she beheld the treant. “I shall be administering your judgment for entry into the League.”

Maokai exploded into a rage. "Judgment? You humans woke me, and created this abomination of life, and now you stand and judge me?"

The summoner did not respond. She raised her arms and muttered an incantation under her breath. The floor swam beneath him, and suddenly the room dissolved away.

His roots tingled with familiarity as he found himself standing in a large expanse of trees. The forest around him stood tall, with strong trunks and leaves of every color - this was his home as it had existed eons ago. He ached for what was long passed.

Suddenly, the surrounding terrain exploded. The ground surrounding Maokai sunk and bubbled in grotesque ways. Vegetation as far as the eye could see began to melt with a sickening hissing sound. Humans were running panicked through the forest under a rain of bullets and chemicals. A boy fell to the ground, struck by a stray bullet. The summoner and Maokai were invisible to the chaos erupting around them, but somehow the boy looked straight at them, the life in his bright eyes quickly fading.

The ground below Maokai changed again, accelerating until it became a blur. Maokai stood, trembling, as the scenery assaulted all his new found senses. The acrid odor of trees melting in a pool of acid. A beautiful island the color of the sky splitting asunder into three. A beautiful, ancient city of white quartz twisting into itself in impossible ways, defying the laws of time and space.

Maokai closed his eyes, weary. The League must have assumed they were showing him something new, but it was nothing he hadn’t already known. He had stood for centuries, absorbing the pain and sorrow from the abuses wrought upon the land and the life in its soil.

The summoner spoke quietly, holding the scene that flashed before them in reverence. “We do not ask for any of this, yet it is brought upon us by those who would do evil. By joining the League, you can help us prevent these things from happening.”

Maokai’s disgust had not subsided. “You humans are the ones who are causing this. You ask me to feel for you when all I see is the hatred you bring onto yourselves. When you see your children being overrun with weapons, I see the fallen trees carved into your instruments of destruction. I see the land which has existed before you and which will continue to exist after you suffer for your petty squabbles.”

“Knowing all this, would you still choose to go back?" She asked.

The treant hesitated, surprising himself.

“Or will you continue to stand, impassively, believing that you can affect none of this?”

Her accusatory tone snapped him from his momentary hesitation. "Your wars are no concern of mine. You deign to awaken me to the pain you humans suffer, but before you gave me this curse I already knew your pain and suffering. When the earth absorbs the blood of your children, it cries. I have withstood this longer than you can even imagine. We of the earth do not feel, and thus I am not of the conviction to change how you humans live or die."

The summoner's eyes darkened. It was not the response the League wanted, but it was the only one they were going to get. “Then what will you do?”

“I will walk this path until you can turn me back, as promised.” He paused, and one could swear that something akin to a smile twisted the tree’s mouth. “Until then, I will punish you magic users with these hands you were kind enough to bestow upon me.”

Composing herself, the summoner expelled the illusion with a sweep of her hands. "Very well. That is your answer." She turned on her heel and walked away without another word.

Maokai watched her go, impassively. He noticed the young boy's blood from the illusion lingering in a puddle on the floor, though the body had been whisked away. The treant started to walk past it, but suddenly stopped and turned.

With slow, deliberate movements, he yanked off a chunk of his roots and laid them gingerly in the pool of blood. The roots began to absorb the blood, slowly at first, and then desperately, as if the blood could not be held back. The roots jumbled together into a mess of knots, and then a sapling emerged. It looked up at him with innocent eyes.

Another chance at life. Something inside the ancient tree moved, though what it was he had no idea.

He knew that someday he would return to stillness, but things would never be the same.

Abilities

PassiveSap Magic
Sap Magic.png
(Innate) Maokai gathers magical energy from the nature around him. Every few seconds, his next attack uses that energy to heal him.

Each time Maokai casts a spell or if struck by an enemy's spell, Sap Magic's cooldown is reduced by 4 seconds.

Cooldown: 30 / 25 / 20 seconds (at levels 1/6/17)
Heal:5 / 15 / 25 / 35 / 45 / 55 / 65
[+6 / 7.5 / 9 / 10 / 11 / 12 / 13% of max Health] (at levels 1/6/9/11/13/15/17)


QBramble SmashBanshee's Veil.pngCleanseQss.png
Bramble Smash.png
ACTIVE: Maokai smashes his fist into the ground, releasing a shockwave. Nearby enemies are knocked away from him and all affected enemies take magic damage and are slowed by 99$ for 0.25 seconds.
Cost: 45 / 50 / 55 / 60 / 65 Mana
Cooldown: 8 / 7.5 / 7 /6.5 / 6 seconds
Magic Damage: 70 / 115 / 160 / 205 / 250
(+40% of Ability Power)
Slow: 20 / 27 / 34 / 41 / 48%


WTwisted AdvanceBanshee's Veil.pngCleanseQss.png
Twisted Advance.png
ACTIVE: Maokai transforms into a moving mass of roots, becoming untargetable and dashing to the target.

Upon arrival, he deals magic damage and roots the target.

Cost: 60 / 65 / 70 / 75 / 80 Mana
Cooldown: 13 / 12 / 11 / 10 / 9 seconds
Magic Damage: 50 / 75 / 100 / 125 / 150 (+40% of Ability Power)
Root Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4 second(s)

Additional Information about the Skill:

  • Maokai will still travel to the target even if they have a spell shield.


ESapling TossBanshee's Veil.png
Sapling Toss.png
ACTIVE: Maokai flings a sapling, which stands watch for 30 seconds. Saplings will chase nearby enemies, detonating on proximity, dealing magic damage and slowing enemies struck by 35% for 2 seconds.

Saplings placed in brush last 30 [2.5 of bonus Health] seconds longer and cause a larger explosion, dealing double damage over 2 seconds to all enemies hit.

Cost: 60 Mana
Cooldown: 11 seconds
Magic Damage: 45 / 70 / 95 / 120 / 145
(+60% of Ability Power)
[+6 / 6.5 / 7 / 7.5 / 8% (+1% per Ability Power) target’s max Health]

Additional Information about the Skill:

  • Sapling Movement Speed scales with with Maokai's boots tier.
  • Maximum 300 Damage to non-Champions, doubled for brush.


RNature's GraspBanshee's Veil.png
Nature's Grasp.png
ACTIVE: Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, dealing magic damage and rooting any enemies struck for 0.6 to 2.4 seconds, increasing with distance traveled.
Cost: 100 Mana
Cooldown:120 / 110 / 100 seconds
Range: 2500
Magic Damage: 150 / 225 / 300
(+75% of Ability Power)


Patch History

v7.11

Passive heal base down, health scaling up. Saplings speed and AP scaling down. Brush sapling duration increases with bonus health instead of ability level.

Maokai’s supposed to be a hearty tank who wades into combat, swinging his branches around to disrupt and using his mighty trunk to soak damage. At the moment he plays more like a catapult, launching saplings for slows and damage. Similar to last patch, we’re shifting power away from saplings into his durability.

Sap Magic.png Passive - Sap Magic

COOLDOWN : [30/25/20 seconds at levels 1/9/15] 30/25/20 seconds at levels 1/6/11
BASE HEALING : [10/30/50/70/90/110/130] 5/15/25/35/45/55/65
PERCENT HEALING : [4.5/5.5/6.5/7.5/8.5/9.5/10.5%] 6/7.5/9/10/11/12/13% Maokai’s maximum health

Sapling Toss.png E - Sapling Toss

RATIO : [2%] 1% target’s maximum health per 100 ability power
SAPLING MOVEMENT SPEED : [425 + 2.5 per Maokai’s level] 400, changed based on Maokai’s boots:
  • Boots of Speed: 425
  • Most upgraded boots: 445
  • Boots of Swiftness & Boots of Mobility: 460
BRUSH SAPLING DAMAGE : [100% on detonation, two ticks for 50% each] 67% on detonation, two ticks for 67% each (total damage unchanged)
BRUSH SAPLING DURATION : [30/40/50/60/70] 30 (+2.5% Maokai’s bonus health) seconds


v7.9

While most tanks bring specific strengths to the table, Maokai does everything at once. So, when the Twisted Treant is at- or above-par with his classmates, he quickly becomes the go-to pick. At the same time, no specific strategy or team comp depends on Maokai’s particular set of skills to succeed. When he’s weaker than other tanks on average, he vanishes off the face of the earth.

This update's about establishing strategies and situations where you really want Maokai, as well as ones where you really don't. We're shaving away generic strengths like Vengeful Maelstrom and its damage reduction aura, and replacing them with situationally-powerful tools like Nature's Grasp, which can lock down bunches of enemies at once but requires setup to succeed. With new potential to claim and control areas (plus a clarified hatred for spellcasters), choosing Maokai is now a much more intreeguing decision.

General

TREEMOTIONAL : Maokai’s VO has been updated to match his lore. He’s a mad tree, not a sad tree.
ICONS : Maokai’s ability icons have been updated
ABILITY VISUALS : Maokai’s ability animations and visual effects have been updated

Base stats

HEALTH : [572.2] 540
HEALTH GROWTH STAT : [90] 95
HEALTH REGEN : [7] 5
ARMOR : [28.7] 30

Sap Magic.png Passive - Sap Magic

REMOVED SAP STACKING : Sap Magic no longer uses a stacking system
NEW COOLDOWN : 30/25/20 seconds (at levels 1/6/17)
NEW RECKLESS MAGIC : Each time Maokai casts a spell or is struck by an enemy’s spell, Sap Magic’s cooldown is reduced by 4 seconds (once per spellcast)
HEAL : [5/6/7% maximum health (at levels 1/7/13)] 10/30/50/70/90/110/130 flat, plus 4.5/5.5/6.5/7.5/8.5/9.5/10.5/% maximum health (at levels 1/6/9/11/13/15/17)
THRESHOLD : Sap Magic won’t trigger if Maokai is above 95% health

Bramble Smash.png Q - Bramble Smash

NAME : [Arcane] Bramble Smash
COST : 45/50/55/60/65 mana (unchanged)
COOLDOWN : 8/7.5/7/6.5/6 seconds (unchanged)
CAST TIME : [0.383] 0.35 seconds
DAMAGE : 70/115/160/205/250 (+0.4 AP)(unchanged)
KNOCKBACK : Enemies near Maokai are knocked back [a flat distance] based on distance from Maokai (closer targets are knocked back slightly more)
MOVEMENT SPEED SLOW : [20/27/34/41/48% for 1.5 seconds] 99% for 0.25 seconds

Twisted Advance.png W - Twisted Advance

COST : [75 mana at all ranks] 60/65/70/75/80 mana
COOLDOWN : 13/12/11/10/9 seconds (unchanged)
DAMAGE : [9/10/11/12/13% (+3% per 100 AP)target’s maximum health] 50/75/100/125/150 (+0.4 AP) flat damage
ROOT DURATION : [1/1.25/1.5/1.75/2 seconds] 1/1.1/1.2/1.3/1.4 seconds

Sapling Toss.png UPDATED E - Sapling Toss

COST : [60/70/80/90/100 mana] 60 mana at all ranks
COOLDOWN : [12] 11 seconds
SAPLING DURATION : [40/45/50/55/60 seconds] 30 seconds
DAMAGE : [80/120/160/200/240 (+0.6 AP) flat damage] 45/70/95/120/145 flat damage plus 6/6.5/7/7.5/8% (+2% per 100 AP) target’s maximum health
SLOW : [50% for 1 second] 35% for 2 seconds
NEW FAT SAPLINGS : Saplings tossed into brush last 30/40/50/60/70 seconds and have a larger detonation radius. Enemies caught in the explosion take 100% additional damage over 2 seconds.
MINION/MONSTER CAP : Sapling Toss’s damage against non-champions is capped at 300 (empowered sapling damage over time has its own cap, for a total of 600 per empowered sapling)

Nature's Grasp.png NEW R - Nature's Grasp
Nature’s Grasp creates a massive wall of brambles that slowly advances forward. Each bramble damages and roots the first enemy champion hit.

BRAMBLES : The wall is comprised of five brambles, each of which can affect one champion.
COST : 100 mana
COOLDOWN : 120/110/100 seconds
RANGE : 2500
DAMAGE : 150/225/300 (+0.75 ability power)
ROOT : 0.6-2.4 seconds, scaling up over the first 1000 distance traveled
Splash updates

Maokai Splash 1.jpg
Charred
Maokai Splash 2.jpg
Totemic
Maokai Splash 3.jpg
Festive



v7.4
Q mana cost up. E impact damage removed.

Maokai has been the dominant super-tank in top lane, and not even the hefty Courage of the Colossus changes back in 7.2 felled this tree. Thanks to his seemingly-limitless waveclearing, the Twisted Treant has basically no losing lane matchup. We’re forcing Maokai to commit more resources if he wants to squash enemy minions, allowing opponents to win by attrition if they can sap him of his mana before a fight. Maokai will still be a mighty oak in the late game, but unless he branches into some early mana items, he won’t have the resources to farm and fight if he’s on the losing side.

Bramble Smash.png Q - Arcane Smash

COST : [45 mana at all ranks] 45/50/55/60/65 mana

Sapling Toss.png E - Sapling Toss

REMOVED FAT SAPLINGS : Saplings no longer deal damage when they land


v6.11
Health regen down. Q cooldown up at early ranks.

Despite a brief absence, recent changes to Maokai see the Twisted Treant back on top of the teamfight-tank totem pole. Such is the struggle with Maokai - we’re cool with him being viable (as a fair example of what tanks should look like), but his combination of incredible teamfighting and powerful laning phase puts him ahead of the crowd consistently. We’re aiming to pull power from Maokai’s early game and crack open the window you have to bully him before he grows big and strong.

General

HEALTH REGEN : [8.678] 7
HEALTH REGEN GROWTH : [0.85] 0.75

Bramble Smash.png Q - Arcane Smash

COOLDOWN : [6 seconds at all ranks] 8/7.5/7/6.6/6 seconds


v6.6
Base Magic Resist up, and Magic Resist scaling introduced. Sapling duration up.

Maokai’s seen a heavy drop in play since his dominance throughout 2015, surprisingly absent in an environment filled with his other tanky brethren. We’re going easy (as Maokai has a tendency to overcentralize the playing field when too strong), instead focusing on the key areas where he brings utility to his team. It’s also worth noting that Maokai is the last tank left in the game without scaling Magic Resist. It’s a dangerous proposition, but one that we’re embracing as we adopt a ‘wait-and-see’ approach in the event that this flings Maokai too far from the tree.

General

BASE MAGIC RESIST : [30] 32
MAGIC RESIST GROWTH STAT : [0] 1.25

Sapling Toss.png E - Sapling Toss

SAPLING DURATION : [35 seconds] 40/45/50/55/60 seconds
NEW TREE’S A CROWD : Saplings no longer stack on top of each other. Instead, they shuffle a short distance away from one another.


v5.22

In a world without mana potions (and generally less early mana regeneration), we've identified a few champions for some emergency rations, giving early mana boosts until they can get their footing and purchase items to make up the deficit. This also means we can really understand which champions relied on mana potions as a crutch to limp through the early to mid game, and we can give additional love if necessary.

Mana

The following champs have +50 base mana and -3 mana scaling (net -1 mana at level 18):


v5.17
R cooldown up.

The metagame may shift, flavors may come and go, but no matter what the landscape Maokai’s remained the go-to professional toplaner for over a season. Able to peel or dive the backlines flexibly, much of Maokai’s dominance is owed to the consistency of Vengeful Maelstrom. A fight turner in its own right, the sheer uptime of the ultimate means Maokai’s always ready to scrap, leaving little room for opponents to make a move. Upping the cooldown means he’ll still have a high uptime relative to other ultimates, but teams that skirmish and disengage rapidly have more opportunity to catch him with his shields down.

Vengeful Maelstrom.png R - Vengeful Maelstrom

COOLDOWN : [40/30/20 seconds] 60/50/40 seconds


v5.7
Maokai's passive heal down at early levels.

"Maokai's enjoyed a lengthy reign as one of the top Top's in the competitive scene for a while, and for good reason - he's a healthy baseline for what we expect from our Tank class. Despite this, his level of sustain can make it an uphill battle to uproot this twisted treant, so we're chopping down his passive's early effectiveness to open some room for other picks to grow."
  • Sap Magic.png Passive - Sap Magic
    • HEALTH RESTORE : 7% of maximum health 5/6/7% of maximum health (upgrades at levels 7 and 13)

v5.1

"We're making readability improvements to a bunch of the champion portrait icons which were added or updated over the past few months."
  • PORTRAITS : The following champion portrait icons have been updated:
    • Azir, Cho'Gath, Ezreal, Gragas, Graves, Janna, Jarvan IV, Kayle, Kog'Maw, Lee Sin, Malphite, Maokai, Orianna, Renekton, Rengar, Rumble, Shyvana, Sion, Talon, Tristana, Udyr, Vayne, Veigar, Viktor, Zilean

v4.20
Maokai has been updated! Check out the article if you want the full story, or below if you just want the specifics.

  • General
    • VISUALS : Updated model and textures for base, Charred, Totemic and Festive skins. Haunted Maokai has received a texture update and Goalkeeper Maokai is unchanged.
    • VISUALS : Updated VFX for base and all skins
    • ICONS : New ability icons
    • SPLASH : New base splash

v4.17

"Maokai's currently running rampant in top lane, partially due to his ability to trade damage with most of the scrappy dudes he finds up there. Given Maokai's R is already a strong defensive ability in a team fight, we realized it probably shouldn't also have so much damage tied to it. "
  • VengefulMaelstrom.jpg R - Vengeful Maelstrom
    • MAXIMUM STORED DAMAGE 200/250/300 ⇒ 100/150/200 (base damage remains 100/150/200)


v4.14
W's damage has been reduced and R has a max duration of 10 seconds per cast.

"Maokai's a pretty cool dude and we're always happy to see a magical tree beating up dragons and yordles, but having a 100% uptime on Vengeful Maelstrom doesn't offer many windows of opportunity (otherwise known as counterplay!), and we may have overshot slightly on his base power."
  • TwistedAdvance.jpg W - Twisted Advance
    • BASE MAGIC DAMAGE 9/10.5/12/13.5/15% max health ⇒ 9/10/11/12/13% max health
    • ABILITY POWER RATIO +4% max health damage per 100 AP ⇒ +3% max health damage per 100 AP
  • VengefulMaelstrom.jpg R - Vengeful Maelstrom
    • NEW MAXIMUM DURATION 10 seconds

v4.11
Maokai is now a sentient purple people protector. Mana costs and damage on Maokai's abilities have gone down, but he's gained increased disruption with W on a lower cooldown and his Saplings slowing whoever they explode on. W's range has gone down so Maokai doesn't just become a nonstop ganking tree. Vengeful Maelstrom now centers on Maokai and travels with him.

"These changes are to give Maokai more of a 'core' identity as a defensive peeling support tank who can disrupt the baddies that jump on his squishy friends. Some of you might be asking: why so much change for the tree? Old Maokai might not be the strongest jungler on the scene but he's still very capable of shutting down entire lanes in the early to mid game while not contributing much to later teamfights. These updates let us balance around new Maokai kit without bringing back the Maokai pain train of Season 2 (such nonstop reliable tower dives, wow)."

  • ArcaneSmash.jpg Q - Arcane Smash
    • SLOW DURATION: 2 seconds ⇒ 1.5 seconds
    • COST: 55 mana ⇒ 45 mana
  • TwistedAdvance.jpg W - Twisted Advance
    • REMOVED CAST TIME: Maokai no longer has to 'wind up' before advancing to an enemy (travel time remains the same)
    • DAMAGE: 80/115/150/185/220 (+0.8 ability power) ⇒ 9/10.5/12/13.5/15% + (0.04 ability power)% of target's maximum health
    • COST: 75/80/85/90/95 mana ⇒ 75 mana at all ranks
    • COOLDOWN: 13 seconds at all ranks ⇒ 13/12/11/10/9 seconds
    • RANGE: 650 ⇒ 525
  • SaplingToss.jpg E - Sapling Toss
    • NEW SPEEDY SAPLINGS: Sapling movement speed now scales with Maokai's bonus movement speed
    • NEW ANNOYING SAPLINGS: Enemies damaged by a sapling explosion are now slowed by 50% for 1 second
    • SAPLING BASE MOVEMENT SPEED: 475 ⇒ 450
    • LANDING MAGIC DAMAGE: 40/75/110/145/180 (+0.4 ability power) ⇒ 40/60/80/100/120 (+0.4 ability power)
    • EXPLOSION MAGIC DAMAGE: 80/130/180/230/280 (+0.6 ability power) ⇒ 80/120/160/200/240 (+0.6 ability power)
    • COST: 70/80/90/100/110 mana ⇒ 60/70/80/90/100 mana
  • VengefulMaelstrom.jpg R - Vengeful Maelstrom
    • NEW UTILITY: Vengeful Maelstrom is now self-cast and circles Maokai instead of sitting in a targeted area
    • NEW GOOD JOB MAOKAI: Vengeful Maelstrom now shows (through combat text) how much damage Maokai is mitigating for his teammates (this is only visible to Maokai)
    • INITIAL COST: 75 mana ⇒ 40 mana
    • RADIUS: 550 ⇒ 475


v4.6
"This is a fix for a longstanding bug where Maokai's slow didn't accurately match his tooltip. We're giving him the benefit of the error."

  • ArcaneSmash.jpg Q - Arcane Smash
    • BUGFIX: Slow value now matches tooltip ( 20/25/30/35/40 ⇒ 20/27/34/41/48%)


v4.2

  • VengefulMaelstrom.jpg R - Vengeful Maelstrom
    • BONUS DAMAGE :: Fixed a bug where bonus damage stored was lower than intended (now 25% higher)


v3.15

  • R - Vengeful Maelstrom
    • Added a counter showing how much bonus damage Vengeful Maelstrom is storing


v1.0.0.152

  • Base Movement Speed increased by 25.


September 18th - World Championship Hotfix

  • Sapling Toss explosion particle can no longer be seen through fog of war


v1.0.0.144

  • Fixed - Maokai will no longer become untargetable or disappear after casting Twisted Advance


v1.0.0.134

  • Vengeful Maelstrom's allied ultimate HUD indicator will now turn grey as soon as it is cast


v1.0.0.125

  • Maokai's tooltips now properly display numbers in his passive as it updates


v1.0.0.123

  • Maokai will now attempt to attack after using Twisted Advance if the target is a champion


v1.0.0.122

  • Sap Magic can now be cast while silenced


v1.0.0.115

  • Base movespeed increased to 310 from 305
  • Base health per level increased to 90 from 82
  • Base armor per level increased to 4.0 from 3.5


v1.0.0.114

  • Fixed a bug where Vengeful Maelstrom was reducing true damage.


v1.0.0.113

  • Arcane Smash damage increased to 70 / 115 / 160 / 205 / 250 from 50 / 95 / 140 / 185 / 230
  • Twisted Advance damage increased to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200
  • Sapling Toss lifetime increased to 35 seconds from 24
  • Vengeful Maelstrom
    • Casting delay reduced by 50%
    • Initial mana cost changed to 75 at all levels from 75 / 125 / 175
    • Continual mana cost changed to 30 at all levels from 30 / 35 / 40 per second


v1.0.0.112

  • Twisted Advance levelup tooltip now correctly displays the increase in mana cost
  • Fixed a bug where Maokai's death animation would not play if he is slain during Twisted Advance


v1.0.0.111
 Maokai released



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